So, I just recently, as in literally at 2 AM tonight, got back from running a hell of an experience for my players as a side-quest (I was once more missing one player). Specifically, I ran "Tatterdemalion", a quote-unquote "Experience in Fear" involving a fete worse than death, a strange figure with a rather pale countenance, and an impromptu trip to the stars in the worst way possible. "Tatterdemalion", as far as I can tell, was first created as a one-shot con game - short, sweet, and to the point, upping the terror level - in Australia. It was later apparently reprinted into Fatal Experiments and a few other sources that I'm not overly familiar with.
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So, taking a break from all the RotOO shenanigans, I realized I had a lot of random terms I used with my CoC players to define meta-game stuff in general. I thought I'd share this Facebook cross-post of two different lists of terms, complied into one, in case you need a little jargon short-hand at the table. Hell, I guarantee you D&D has its own, why not us Keepers?
Another campaign review? Indeed... and this time, not even the 7e game manual is safe! Today we delve into "Amidst the Ancient Trees", a tale that proves that there's always something sinister lurking, just when you thought it was safe to go back into the woods... If you haven't played this campaign yet, or are playing through it right now, be warned - spoilers abound from here! Wait until you're done playing to read this.
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About The Blog
Welcome to Musings 2.0, my personal blog here on WordFlow! Here, you can find out what I'm doing now and where I'm going next, as well as get my thoughts on the Cthulhu Mythos, assorted sundry writing topics, and various scientific topics. Archives
January 2019
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